I don't want everything under the hood though. If someone could automate what requires us right now to record our play, and spend a lot of time doing basic number crunching, I would gladly welcome to the market. Right now you can simply make a recording of a good run, and then analyze the flick time vs the micro correction time in hitting small precise targets. It's not totally necessary, but it could save some effort. I've always wanted a "cursor speed" option in kovaaks that gives a readout in realtime of the cursor's move speed. ![]() In an instant ttk game that is about small micro corrections and tracing corners with extremely smooth but slow cursor velocity, your ideal sensitivity will be very different from a fast paced game where you must trace fast moving targets that change direction quickly. The only problem is that you want your ideal sensitivity to be tailored to your needs. Very smooth micro-corrections that are snappy, but slower flick velocity might mean that you should increase your sensitivity. In kovaaks we just see that we get a bad score and can only guess why unless we go back and look at a recording in slow motion and counting. A fast flick, but very slow and/or shaky corrections will mean that your sens might be too high, which will lead to a bad score. I think it's just another tool in the bag to analyze mouse control. It sounds like it's more, because I think they are measuring the "reticle velocity" as you flick, and also how "shaky" and unsmooth your fine adjustments are. I hope you got a better understanding for Oblivity now. Of course, you can watch your stats in the history, to understand how the program decided which Sensitivity is suitable for you. It makes sense to play a variety of different tasks in order to get suitable calculated Sensitivity. So you do the same process for many scenarios (tracking, click timing, target switching) The program will soon adapt to your preferences. You test many sensitivities in a short amount of time (Oblivity automatically adjusts your sens) This Playlist contains more precise aiming exercises than Playlists for arena games.Īt first, you will play random sensitivities in your range. You are then able to choose a playlist: (for example your favorite Game Valorant) ![]() You can choose a custom Sensitivity range in advanced settings. ( We recommend you should at least have enough space to do a 180) But people will love this app someone would have made, Its looks aestheticly pleasingĪt the start, you scan your available space for your mouse, for limiting possible Sensitivities. And ontop there isnt really a best sens there are too many factors and too many things that even change day to day like wrist ROM, arm tensing and even factors ingame that change so you cant calculate a precise sens that will instantly make you better because it wont there should be a range or uncertenty even ontop. ![]() Its a quick way to find a comfortable sens not the best sens. But to make this useful you have to remove bias which is your familiarity with each sens so only useful if you are comfortable with a large range of sens’s or test each one for a long period(like weeks or days if you have good mouse control) to find the best possible for yourself. As well because of its nature of basing comfort it just leads to a sens which is closer to the theoretical better range but factors experience so it stays quite close to your old sens with no big changes ever. This method neglects the theoretical ability and properties of different sensitivities and uses an arbitrary method to use experience and aim trainer scores for rating a sens’s performance. Damn the flawed PSA method now in a one time use payed app.
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